The most notable difference here is in the secondary skills that are made available to all characters. While GW2's gathering skills are essentially secondary skills, Warcraft offers some of more depth. WoW's secondary skills are Cooking, First Aid (admittedly, this one is pretty useless), Archaeology, and Fishing. 204 Leviathansol • 2 yr. ago The only map that I have issues on is Bloodfen at times, but everywhere else is great. I did Seasons of the Dragons and now I am back for Bloodfen Hero and it takes the longest out of all the LWS3 maps, haha. But it's great, if you tag up, you tend to attract most people so it's not too bad if you can afford to buy it. We estimate the daily player count of Guild Wars to be 19,110, with a total player base of 2,011,624. Guild Wars Description Guild Wars is the long-time action roleplaying massively multiplayer online game that takes players in the world of Tyria. Players right now: 1. All-time peak: 1. Find Guild Wars: Trilogy statistics for 2021-2022: steam charts, concurrent players, monthly breakdown, and more. 21 votes, 17 comments. true. u/DanishDragon was actually trying to create an online tool for this. The problem wasn't with the difficulty of making it, but in order to use it he'd have to pull armor textures and etc from the game files themselves and use them, which can actually be seen as using Anet's work to promote himself. In the open world, the megaserver system allows players from any server to play together in PvE maps. Servers also have no impact on PvP matchups either (as far as I am aware, at least). As far as gem store items are concerned, the only way to get those mount and glider skins is from buying them in the gem store (can not unlock them through Total MMO Players. Guild Wars 2 is ranked #13 out of 140 tracked MMOs in terms of aggregate server and player population. In Guild Wars 2, players create their characters by choosing one of the five races (Human, Charr, Asura, Norn, and Sylvari) and one of the 9 professions (Guardian, Ranger, Warrior, Mesmer, Necromancer, Elementalist, Thief As far as I'm aware there are not "traditional" quests. Things are happening in the world and you can participate. As such there is no need for "sharing quests" because anyone participating is a part of it. You're right that it does remove the need for grouping in many instances but you can still group up. Yup, launch will be lower, patches, expansions, and sales will all slowly rise the base player count over time, which has snowball effects. ANET has done good fixing up the foundations of the game. They need to get alliances out and finish season 1 so we can start building the audience with new content. 22 votes, 35 comments. true. there is a soft and a hardcap for all maps. when a map softcaps players without a party won't be put into the map anymore. if you are in a party you can still access the map though (either you land there directly or can join on your party member. my obvservations indicate that there are two types of softcap, a map which is just above the softcap will let you in iwyK.